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| Author | SHA1 | Date | |
|---|---|---|---|
| 5c4d00fb2a | |||
| 348398616a |
10 changed files with 225 additions and 23 deletions
7
GOAL.md
Normal file
7
GOAL.md
Normal file
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@ -0,0 +1,7 @@
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Explore cautiously and map nearby rooms.
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Priorities:
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- Avoid obvious combat when possible.
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- Prefer gathering room information before moving.
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- Respond politely to direct tells.
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- Keep actions short and reversible.
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15
README.md
15
README.md
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@ -65,7 +65,7 @@ Python-based Telnet helper for connecting to MUD servers, handling login flows,
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#agent intelligent
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```
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Add guidance text after the type and optional modifiers separated by `|`, e.g. `#agent intelligent explore carefully|model=mistral/mistral-large-2407|delay=2`. The agent only calls built-in tools (`look`, `move`, `movement`, `explore`, `communication`, `intelligentcommunication`) and refuses unknown names.
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Add guidance text after the type and optional modifiers separated by `|`, e.g. `#agent intelligent explore carefully|model=mistral/mistral-large-2407|delay=2`. The agent only calls built-in tools (`look`, `move`, `movement`, `explore`, `communication`, `intelligentcommunication`) and refuses unknown names. It can call `explore` in both forms: `explore` and `explore <target1>,<target2>`.
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9. Prefer a TUI? Run `python textual_ui.py` to open a two-pane interface with a bottom input field:
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- Left pane: live MUD stream (server output plus outgoing actions from you, tools, and agents).
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@ -85,8 +85,9 @@ All variables can be placed in the `.env` file (one `KEY=value` per line) or pro
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| `MISTLE_LOGIN_PROMPT` | ❌ | Prompt string that signals the client to send credentials (e.g., `"Name:"`). When omitted, the client just waits for the initial banner. |
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| `MISTLE_EXIT_COMMAND` | ❌ | Command issued during graceful shutdown (after pressing `Ctrl-C`). Useful for `quit`/`save` macros. |
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| `MISTLE_TOOL_MODE` | ❌ | Enable full-time tool thread when set to truthy values (`1`, `true`, `yes`, `on`). Defaults to interactive-only mode. |
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| `MISTLE_TOOL` | ❌ | Select which tool class to instantiate when tool mode is active. Accepted values: `look` (default, alias `simple`), `explore`, `communication`, `movement`, `intelligent`/`intelligentcommunication` (LLM-backed), or custom spec `module:ClassName`. |
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| `MISTLE_TOOL` | ❌ | Select which tool class to instantiate when tool mode is active. Accepted values: `look` (default, alias `simple`), `explore`, `communication`, `movement`, `intelligent`/`intelligentcommunication` (LLM-backed), or custom spec `module:ClassName`. `explore` accepts optional targets via `explore <target1>,<target2>` (or `explore:<target1>,<target2>`). |
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| `MISTLE_SIDELOAD_TOOL` | ❌ | Comma-separated list of tool specs that should always run in the background (same syntax as `MISTLE_TOOL`). Useful for running `intelligent` alongside another primary tool. |
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| `MISTLE_AUTOPLAY` | ❌ | When truthy (`1`, `true`, `yes`, `on`), starts an intelligent agent automatically at startup and injects instructions from `GOAL.md`. |
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| `MISTLE_LLM_MODEL` | ❌ | Override the `litellm` model used by the intelligent tool (defaults to `mistral/mistral-small-2407`). |
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| `MISTRAL_API_KEY` | ❌ | API key used by `IntelligentCommunicationTool` (via `litellm`) when calling the `mistral/mistral-small-2407` model. |
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@ -96,6 +97,12 @@ All variables can be placed in the `.env` file (one `KEY=value` per line) or pro
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- This applies to both the intelligent agent and the intelligent communication tool.
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- If `SYSTEM.md` is missing or empty, the app falls back to built-in defaults and logs a warning.
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## Goal File
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- `GOAL.md` is used when autoplay is enabled (`MISTLE_AUTOPLAY=true`).
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- On startup, the app launches the intelligent agent automatically and passes the contents of `GOAL.md` as runtime instructions.
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- If `GOAL.md` is missing or empty, autoplay still starts but without extra instructions.
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## Tool Development
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- Implement new tools by subclassing `tools.Tool` and overriding `observe()` and `decide()`.
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@ -104,7 +111,7 @@ All variables can be placed in the `.env` file (one `KEY=value` per line) or pro
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- Placing the class elsewhere and configuring `MISTLE_TOOL` to `your_module:YourTool`.
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- `observe(output)` receives the latest server text; `decide()` returns the next command string or `None` to stay idle.
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- Commands issued by the tool are throttled to one per second so manual commands can still interleave smoothly.
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- `ExploreTool` showcases a richer workflow: it sends `schau`, identifies German nouns, inspects each with `untersuche`, and prints `[Tool]` progress updates like `Explored 3/7 — untersuche Tisch`.
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- `ExploreTool` supports two modes: room scan mode (`schau` + noun discovery) and targeted mode (`explore <target1>,<target2>` or `explore:<target1>,<target2>`) which inspects only explicit targets.
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- `MovementTool` parses room descriptions/exits and issues a single direction command, preferring unvisited exits and randomising choices to avoid oscillation. Trigger it via `#execute move` (or set `MISTLE_TOOL=movement` for continuous roaming).
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- `CommunicationTool` auto-replies to every direct tell with a canned greeting, while `IntelligentCommunicationTool` routes each tell through `litellm` (default model `mistral/mistral-small-2407`) to craft a contextual answer via the configured LLM.
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- To keep specific helpers always-on (for example, the intelligent communication tool), set `MISTLE_SIDELOAD_TOOL=intelligent`. Multiple specs can be separated with commas; each runs in its own listener thread in parallel with the primary tool or interactive session.
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@ -112,7 +119,7 @@ All variables can be placed in the `.env` file (one `KEY=value` per line) or pro
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## On-Demand Tools
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- When `MISTLE_TOOL_MODE` is **off**, you can trigger an ephemeral tool at any time with `#execute <tool_spec>`.
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- The syntax accepts the same values as `MISTLE_TOOL` and reuses the `build_tool` helper, so `#execute look`, `#execute explore`, `#execute move`, `#execute intelligent`, or `#execute mypackage.mymodule:CustomTool` are all valid.
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- The syntax accepts the same values as `MISTLE_TOOL` and reuses the `build_tool` helper, so `#execute look`, `#execute explore`, `#execute explore Tisch,Truhe`, `#execute explore:Tisch,Truhe`, `#execute move`, `#execute intelligent`, or `#execute mypackage.mymodule:CustomTool` are all valid.
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- On-demand runs share the current session, respect the one-command-per-second limit, and stop automatically after a few seconds of inactivity.
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## Danger Zone
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@ -9,10 +9,17 @@ Your goal is to level up as much as possible and explore the world.
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## Tool Usage
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Use tools only when appropriate. Think how you can solve problems without
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using a tool. Do not use the "exploration" tool multiple times in a row.
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using a tool. Only use the "explore" tool as a last resort to gather information
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as it requires a lot of time to run.
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When using "explore", prefer targeted calls such as `explore Tisch,Truhe`
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if you only need specific details. Use plain `explore` only when full-room
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inspection is actually needed.
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## Mud Commands
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The following MUD commands may be helpful to you
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schau - get a description of the current environment
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info - examine your own stats
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hilfe - get additional help in general and about specific commands
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untersuche - examine a single object or detail in the current room or your inventory
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inv - show your current inventory
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toete - attacks a NPC
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29
app.py
29
app.py
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@ -6,6 +6,7 @@ from typing import Optional
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from agent_runtime import run_agent
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from agents import Agent, build_agent
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from goal_loader import load_goal_instructions
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from mud_env import load_env_file, read_connection_settings, read_tool_settings
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from mud_session import (
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SessionState,
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@ -148,7 +149,10 @@ def main() -> int:
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print(f"[Agent] Failed to configure '{spec}': {exc}", file=sys.stderr)
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return
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_prime_agent(temp_agent, state.snapshot_output())
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_start_agent_thread(temp_agent, label=spec)
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def _start_agent_thread(agent: Agent, *, label: str) -> None:
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_prime_agent(agent, state.snapshot_output())
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def run_tool_instance(tool: Tool) -> bool:
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run_tool_loop(
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@ -160,12 +164,12 @@ def main() -> int:
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auto_stop=True,
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auto_stop_idle=AUTO_STOP_IDLE_SECONDS,
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)
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_prime_agent(temp_agent, state.snapshot_output())
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_prime_agent(agent, state.snapshot_output())
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return True
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thread = Thread(
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target=run_agent,
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args=(temp_agent,),
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args=(agent,),
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kwargs={
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"build_tool": build_tool,
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"run_tool": run_tool_instance,
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@ -175,9 +179,26 @@ def main() -> int:
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daemon=True,
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)
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agent_threads.append(thread)
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print(f"[Agent] Executing {spec!r}")
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print(f"[Agent] Executing {label!r}")
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thread.start()
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if tool_settings.autoplay:
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try:
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autoplay_agent = build_agent("intelligent", allowed_tools=TOOL_DESCRIPTIONS)
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except RuntimeError as exc:
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print(f"[Autoplay] Failed to configure intelligent agent: {exc}", file=sys.stderr)
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else:
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goal = load_goal_instructions()
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if goal:
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setattr(autoplay_agent, "instruction", goal)
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print("[Autoplay] Loaded instructions from GOAL.md")
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else:
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print(
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"[Autoplay] GOAL.md missing or empty; starting without extra instructions",
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file=sys.stderr,
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)
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_start_agent_thread(autoplay_agent, label="intelligent (autoplay)")
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interrupted = False
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try:
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interactive_session(
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13
goal_loader.py
Normal file
13
goal_loader.py
Normal file
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@ -0,0 +1,13 @@
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from __future__ import annotations
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from pathlib import Path
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def load_goal_instructions(path: str = "GOAL.md") -> str:
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goal_path = Path(path)
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if not goal_path.exists():
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return ""
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try:
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return goal_path.read_text(encoding="utf-8").strip()
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except OSError: # pragma: no cover - environment specific
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return ""
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@ -83,7 +83,7 @@ class IntelligentAgent(Agent):
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"content": (
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"Respond with JSON only. Schema: {\n"
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" \"type\": \"tool\" or \"command\",\n"
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" \"value\": string (tool name or raw command),\n"
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" \"value\": string (tool name or raw command; for targeted explore use 'explore <target1>,<target2>'),\n"
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" \"notes\": optional string explanation\n}"""
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),
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}
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@ -142,17 +142,25 @@ class IntelligentAgent(Agent):
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}
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if action_type == "tool":
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lower = value.lower()
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base_name, args = self._split_tool_value(value)
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lower = base_name.lower()
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if allowed_map and lower not in allowed_map:
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print(
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f"[Agent] Tool '{value}' not in allowed list {list(self.allowed_tools)}",
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file=sys.stderr,
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)
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return
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canonical, _ = allowed_map.get(lower, (value, ""))
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success = invoke_tool(canonical)
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print(f"[Agent] Executed tool: {canonical} (success={success})")
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self.history.append({"role": "assistant", "content": f"TOOL {canonical}"})
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canonical, _ = allowed_map.get(lower, (base_name, ""))
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if args and canonical.lower() != "explore":
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print(
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f"[Agent] Tool '{canonical}' does not support arguments: {args!r}",
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file=sys.stderr,
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)
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return
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tool_spec = canonical if not args else f"{canonical} {args}"
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success = invoke_tool(tool_spec)
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print(f"[Agent] Executed tool: {tool_spec} (success={success})")
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self.history.append({"role": "assistant", "content": f"TOOL {tool_spec}"})
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self._trim_history()
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if not success:
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return
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@ -197,7 +205,7 @@ class IntelligentAgent(Agent):
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"content": (
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"Respond with JSON only. Schema: {\n"
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" \"type\": \"tool\" or \"command\" or \"end\",\n"
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" \"value\": string,\n"
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" \"value\": string (for targeted explore use 'explore <target1>,<target2>'),\n"
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" \"notes\": optional string\n}"""
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),
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}
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@ -233,3 +241,15 @@ class IntelligentAgent(Agent):
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if start == -1 or end == -1 or end < start:
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raise json.JSONDecodeError("No JSON object found", text, 0)
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return text[start : end + 1]
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def _split_tool_value(self, value: str) -> tuple[str, str]:
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raw = value.strip()
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if not raw:
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return "", ""
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if " " in raw:
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base, args = raw.split(" ", 1)
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return base.strip(), args.strip()
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if ":" in raw:
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base, args = raw.split(":", 1)
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return base.strip(), args.strip()
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return raw, ""
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|
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@ -20,6 +20,7 @@ class ToolSettings:
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tool_mode: bool
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tool_spec: str
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sideload_specs: list[str]
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autoplay: bool
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def load_env_file(path: str = ".env") -> None:
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@ -83,8 +84,10 @@ def read_tool_settings() -> ToolSettings:
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tool_mode = parse_bool(os.environ.get("MISTLE_TOOL_MODE", ""))
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tool_spec = os.environ.get("MISTLE_TOOL", "")
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sideload_specs = parse_csv(os.environ.get("MISTLE_SIDELOAD_TOOL", ""))
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autoplay = parse_bool(os.environ.get("MISTLE_AUTOPLAY", ""))
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return ToolSettings(
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tool_mode=tool_mode,
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tool_spec=tool_spec,
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sideload_specs=sideload_specs,
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autoplay=autoplay,
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)
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|
|
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64
mud_tools.py
64
mud_tools.py
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@ -36,7 +36,10 @@ TOOL_REGISTRY = {
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"module": "tools",
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"class": "ExploreTool",
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"kwargs": {},
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"description": "Sends 'schau' once, then 'untersuche <noun>' for each noun found in the room description.",
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"description": (
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"Sends 'schau' once, then 'untersuche <noun>' for each noun found in the "
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"room description. Supports targeted mode: 'explore <target1>,<target2>'."
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),
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},
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"communication": {
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"module": "tools",
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@ -70,13 +73,14 @@ TOOL_DESCRIPTIONS = {
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def build_tool(spec: str) -> Tool:
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"""Instantiate a tool based on configuration."""
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normalized = spec.strip() or "look"
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key = normalized.lower()
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key, args = _parse_builtin_spec(normalized)
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if key in TOOL_REGISTRY:
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meta = TOOL_REGISTRY[key]
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module_name = meta["module"]
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class_name = meta["class"]
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kwargs = meta.get("kwargs", {})
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kwargs = dict(meta.get("kwargs", {}))
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kwargs = _apply_builtin_args(key, args, kwargs)
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try:
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module = import_module(module_name)
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tool_cls = getattr(module, class_name)
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@ -99,6 +103,60 @@ def build_tool(spec: str) -> Tool:
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raise RuntimeError(f"Unknown tool spec '{spec}'.")
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def _parse_builtin_spec(spec: str) -> tuple[str, Optional[str]]:
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if ":" in spec:
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prefix, suffix = spec.split(":", 1)
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key = prefix.lower()
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if key in {"explore"}:
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return key, suffix.strip()
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parts = spec.split(maxsplit=1)
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key = parts[0].lower()
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if key not in TOOL_REGISTRY:
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return spec.lower(), None
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args = parts[1].strip() if len(parts) > 1 else None
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return key, args
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def _apply_builtin_args(
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key: str, args: Optional[str], kwargs: dict
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) -> dict:
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if not args:
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return kwargs
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if key in {"explore"}:
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targets = _parse_targets(args)
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if not targets:
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raise RuntimeError("Explore targets cannot be empty")
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kwargs["targets"] = tuple(targets)
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return kwargs
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raise RuntimeError(
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f"Tool '{key}' does not accept arguments. Received extra input: {args!r}"
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)
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||||
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def _parse_targets(raw: str) -> list[str]:
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value = raw.strip()
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if not value:
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return []
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|
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if "," in value:
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parts = [segment.strip() for segment in value.split(",") if segment.strip()]
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else:
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parts = [value]
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deduped: list[str] = []
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seen: set[str] = set()
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for part in parts:
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lowered = part.lower()
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if lowered in seen:
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continue
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seen.add(lowered)
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deduped.append(part)
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return deduped
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|
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def _instantiate_tool(
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tool_cls: Type[Tool], tool_spec: str, kwargs: Optional[dict] = None
|
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) -> Tool:
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||||
|
|
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|||
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@ -12,6 +12,7 @@ from textual.widgets import Footer, Header, Input, Label, Log, Static
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|
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from agent_runtime import run_agent
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from agents import Agent, build_agent
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from goal_loader import load_goal_instructions
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from mud_env import load_env_file, read_connection_settings, read_tool_settings
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from mud_session import SessionState, graceful_shutdown, login, run_tool_loop
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from mud_tools import TOOL_DESCRIPTIONS, build_tool
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|
|
@ -196,6 +197,9 @@ class MudUI(App):
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sideload_seen.add(lowered)
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self._launch_persistent_tool(spec)
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|
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if tool_settings.autoplay:
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self._start_autoplay_agent()
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|
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self._set_status(f"Connected to {connection.host}:{connection.port}")
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self.input.focus()
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self.log_mud(f"Connected to {connection.host}:{connection.port}")
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|
|
@ -326,7 +330,28 @@ class MudUI(App):
|
|||
self.log_brain(f"[Agent] Failed to configure '{spec}': {exc}")
|
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return
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|
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self.log_brain(f"[Agent] Executing {spec!r}")
|
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self._start_agent_instance(agent, label=spec)
|
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|
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def _start_autoplay_agent(self) -> None:
|
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try:
|
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autoplay_agent = build_agent("intelligent", allowed_tools=TOOL_DESCRIPTIONS)
|
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except RuntimeError as exc:
|
||||
self.log_brain(f"[Autoplay] Failed to configure intelligent agent: {exc}")
|
||||
return
|
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|
||||
goal = load_goal_instructions()
|
||||
if goal:
|
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setattr(autoplay_agent, "instruction", goal)
|
||||
self.log_brain("[Autoplay] Loaded instructions from GOAL.md")
|
||||
else:
|
||||
self.log_brain(
|
||||
"[Autoplay] GOAL.md missing or empty; starting without extra instructions"
|
||||
)
|
||||
|
||||
self._start_agent_instance(autoplay_agent, label="intelligent (autoplay)")
|
||||
|
||||
def _start_agent_instance(self, agent: Agent, *, label: str) -> None:
|
||||
self.log_brain(f"[Agent] Executing {label!r}")
|
||||
self._prime_agent(agent)
|
||||
|
||||
def run_tool_instance(tool: Tool) -> bool:
|
||||
|
|
@ -355,7 +380,8 @@ class MudUI(App):
|
|||
stop_event=self._stop_event,
|
||||
)
|
||||
|
||||
self._start_worker(run, name=f"agent-{spec}")
|
||||
worker_name = f"agent-{label.replace(' ', '-').lower()}"
|
||||
self._start_worker(run, name=worker_name)
|
||||
|
||||
def _prime_agent(self, agent: Agent) -> None:
|
||||
last_output = self.state.snapshot_output()
|
||||
|
|
|
|||
42
tools.py
42
tools.py
|
|
@ -43,10 +43,11 @@ class LookTool(Tool):
|
|||
|
||||
@dataclass
|
||||
class ExploreTool(Tool):
|
||||
"""Tool that inspects every noun it discovers in the room description."""
|
||||
"""Tool that inspects room nouns, or only explicit targets when provided."""
|
||||
|
||||
look_command: str = "schau"
|
||||
inspect_command: str = "untersuche"
|
||||
targets: Tuple[str, ...] = ()
|
||||
nouns_pattern: Pattern[str] = field(
|
||||
default_factory=lambda: re.compile(r"\b[A-ZÄÖÜ][A-Za-zÄÖÜäöüß-]*\b")
|
||||
)
|
||||
|
|
@ -56,10 +57,31 @@ class ExploreTool(Tool):
|
|||
seen_targets: Set[str] = field(default_factory=set, init=False)
|
||||
inspected_targets: Set[str] = field(default_factory=set, init=False)
|
||||
|
||||
def __post_init__(self) -> None:
|
||||
normalized: list[str] = []
|
||||
seen: set[str] = set()
|
||||
for raw_target in self.targets:
|
||||
target = raw_target.strip()
|
||||
key = target.lower()
|
||||
if not target or key in seen:
|
||||
continue
|
||||
seen.add(key)
|
||||
normalized.append(target)
|
||||
self.targets = tuple(normalized)
|
||||
for target in self.targets:
|
||||
self.seen_targets.add(target.lower())
|
||||
self.pending_targets.append(target)
|
||||
|
||||
@property
|
||||
def targeted_mode(self) -> bool:
|
||||
return bool(self.targets)
|
||||
|
||||
def observe(self, output: str) -> None:
|
||||
if not output:
|
||||
return
|
||||
self.last_output = output
|
||||
if self.targeted_mode:
|
||||
return
|
||||
if not self.look_sent:
|
||||
return
|
||||
|
||||
|
|
@ -72,6 +94,24 @@ class ExploreTool(Tool):
|
|||
self.pending_targets.append(target)
|
||||
|
||||
def decide(self) -> Optional[str]:
|
||||
if self.targeted_mode:
|
||||
if not self.look_sent:
|
||||
self.look_sent = True
|
||||
print(
|
||||
f"[Tool] Targeted explore mode, inspecting {len(self.targets)} object(s)"
|
||||
)
|
||||
if not self.pending_targets:
|
||||
return None
|
||||
target = self.pending_targets.popleft()
|
||||
key = target.lower()
|
||||
self.inspected_targets.add(key)
|
||||
progress = (
|
||||
f"[Tool] Targeted {len(self.inspected_targets)}/{len(self.targets)} "
|
||||
f"- untersuche {target}"
|
||||
)
|
||||
print(progress)
|
||||
return f"{self.inspect_command} {target}"
|
||||
|
||||
if not self.look_sent:
|
||||
self.look_sent = True
|
||||
print("[Tool] Exploring room, sending 'schau'")
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue