vault backup: 2025-08-03 23:26:17
This commit is contained in:
parent
c57e701d9c
commit
6113f64019
5 changed files with 5245 additions and 5043 deletions
97
.obsidian/plugins/longform/data.json
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97
.obsidian/plugins/longform/data.json
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@ -5,6 +5,103 @@
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"Stories/The Reed Remembers Her/Index.md": {
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"1.1 Drifting Embers": 0
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"Stories/Crown of Blood/Index.md": {
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"scenes": {
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"C1S1 Snow on the towers and siege": 0,
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"C1S2 Marcas preparing for the Siege": 0,
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"C1S3 - Telaryn talking to her father": 0,
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"C1S4 - Telaryn and Alisha": 0,
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"C1S5 - The King rides": 0,
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"C2S1 - The king is slain": 0,
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"C2S2 - The gates are broken": 0,
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"C2S3 - Arguing before the court": 0,
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"C3S1 - To the Hall of Kings": 0,
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"C3S2 - Alisha refuses to be left behind": 0,
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"C4.1S2 - The Broken Garison": 0,
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"C4.1S3 - Dreams beneath the ice": 0,
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"C4.2S1 - Wounds in Silence": 0,
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"C4.2S2 - Glimpse of the Past": 0,
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"C4.2S3 - Nightfall Confession": 0,
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"C4.2S4 - Foreshadowed Change": 0,
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"C4.3S1 - Dust-Laden Past": 0,
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"C4.3S2 - Sword of Fireless Flame": 0,
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"C4.3S3 - Candle before the forgotten": 0,
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"C4.4S1 - Morning Drills": 0,
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"C4.4S2 - Ghosts of the Journey": 0,
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"C4.4S3 - A Quiet Talk": 0,
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"C4.4S4 - Banner in the Wind": 0,
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"C4.5S1 - Scouts Return": 0,
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"C4.5S2 - Decision atop the Walls": 0,
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"C4.5S3 - Gathering the Loyals": 0,
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"C4.5S4 - The Chosen Few": 0,
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"Interlude - The Cold Trail": 0,
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"C5S1 - The Veyari": 0,
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"C5S2 - The Blood and the Stone": 0,
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"C5S3 - What stirs below": 0,
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"C6S1 - Erased Histories": 0,
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"C6S2 - The Last to Remember": 0,
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"C6S3 - The Fregment's Path": 0,
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"C6S4 - Embers and Distance": 0,
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"C6S4 - Whispers in the nIght": 0,
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"C6S5 - The Leaving": 0,
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"C7S1 - Transition": 0,
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"C7S2 - Movement Reported": 0,
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"C7S3 - Trap above the cloudline": 0,
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"C7S4 - Avalanche Rite": 0,
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"C7S5 - Aftermath": 0,
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"C8S1 - Mouth of the Mountain": 0,
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"C8S2 - Awaken the Gate": 0,
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"C8S3 - Into the Darkness": 0,
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"Interlude - The Limits of Discipline": 0,
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"C9S1 - Deeper into the Keep": 0,
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"C9S2 - Exploring the Keep": 0,
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"C9S3 - Blood and Broken Sigil": 0,
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"C10S1 - Descent": 0,
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"C10S2 - The Whispering Blade": 0,
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"C10S3 - Moment of Choice": 0,
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"C10S4 - Drawing Ashmire": 0,
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"Interlude - Raw Power": 0,
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"C11S1 - The Price": 0,
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"C11S2 - The Killing": 0,
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"C11S3 - The Power": 0,
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"C12S1 - She Returns": 0,
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"C12S2 - Aftermath": 0,
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"C12S3 - Alishas Gone": 0,
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"C12S4 - Now what": 0,
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"C13S1 - Return to village": 0,
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"C13S2 - Atop the mountai": 0,
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"C13S3 - The Debate": 0,
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"C13S4 - Bargain with the Storm": 0,
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"C13S5 - Conquest of Spirits": 0,
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"C13S6 - Reckogning": 0,
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"C13S7 - The Banner Rises": 0,
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"Epilogue - The Sound Before the Storm": 0
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}
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}
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}
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},
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{
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{
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"start": "2025-08-01T06:45:13.571Z",
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"start": "2025-08-01T06:45:13.571Z",
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"total": 46440,
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10157
.obsidian/plugins/novel-word-count/data.json
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10157
.obsidian/plugins/novel-word-count/data.json
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20
.obsidian/workspace.json
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20
.obsidian/workspace.json
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@ -41,12 +41,12 @@
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"state": {
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"state": {
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"type": "markdown",
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"type": "markdown",
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"state": {
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"state": {
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"file": "Rules/Combat.md",
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"file": "Rules/Playtest/Playtest Feedback 2025-08-01.md",
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"mode": "source",
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},
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"icon": "lucide-file",
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"icon": "lucide-file",
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"title": "Combat"
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"title": "Playtest Feedback 2025-08-01"
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}
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}
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},
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{
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{
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@ -208,13 +208,13 @@
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"state": {
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"type": "outline",
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"type": "outline",
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"state": {
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"state": {
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"file": "Rules/Combat.md",
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"file": "Rules/Playtest/Playtest Feedback 2025-08-01.md",
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},
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},
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"icon": "lucide-list",
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"icon": "lucide-list",
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"title": "Outline of Combat"
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"title": "Outline of Playtest Feedback 2025-08-01"
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}
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}
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}
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}
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],
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],
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@ -238,10 +238,14 @@
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"obsidian-git:Open Git source control": false
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"obsidian-git:Open Git source control": false
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"Rules/🎭 Social Intrigue.md",
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"Rules/Spirits & Dominion",
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"Rules/Untitled.md",
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"Rules/Playtest/Playtest Feedback 2025-08-01.md",
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"Rules/Playtest",
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"Rules/Combat.md",
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"Rules/Combat.md",
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"Rules/🎭 Social Intrigue.md",
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"Rules/Ability Trees/Skills/Knowledge/Philosophy (Spirit).md",
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"Rules/Ability Trees/Skills/Knowledge/Philosophy (Spirit).md",
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"Rules/Ability Trees/Profession/Spiritcaller - The Core of Magic.md",
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"Rules/Ability Trees/Profession/Spiritcaller - The Core of Magic.md",
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"Rules/Character Creation.md",
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"Rules/Character Creation.md",
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"Rules/Assets/mso95BD.tmp",
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"Rules/Assets/mso95BD.tmp",
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"Rules/Assets/ppt7052.tmp",
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"Rules/Assets/ppt7052.tmp",
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"Rules/Assets/Rules Overview.pptx",
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"Rules/Assets/Rules Overview.pptx",
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"Rules/Base Rules.md",
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"Rules/Base Rules.md",
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"Rules/Ability Trees.md",
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"Rules/Ability Trees.md",
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"Rules/Dramatic Systems/Pursuit.md",
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"Rules/Dramatic Systems/Pursuit.md",
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"Rules/Magic Traditions/Spirit Binding – Chaincraft, The Yoke.md",
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"Rules/Magic Traditions/Spirit Binding – Chaincraft, The Yoke.md",
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"Rules/Magic Traditions/Pact Magic – Power Through Promises.md",
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"Rules/Magic Traditions/Pact Magic – Power Through Promises.md",
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"Rules/Magic Traditions/_Magic Traditions.md",
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"Rules/Magic Traditions/_Magic Traditions.md",
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"Rules/Magic Traditions/Blood Sorcery – The Scarlet Path.md",
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"Rules/archive/Quick Start.md",
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"Rules/archive/Marked Dice.md",
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"_Attachments/Pasted image 20250731183401.png",
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"_Attachments/Pasted image 20250731183401.png",
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14
Rules/Playtest/Playtest Feedback 2025-08-01.md
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Rules/Playtest/Playtest Feedback 2025-08-01.md
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Playtested a simple combat scenario.
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## Improvements
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* The Health System is not required. Small Health values do not align well with the levels and taking additional penalties.
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* *Strike* action should take only 1 action. 2 actions caused players to beat around the bush often and also did not feel right with NPC.
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* Fatigue as useable resource accrding to Rules Overview.
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* Clear skill applications for skills in combat are required.
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* “Slights in Combat” or rather intrigue… does not work well. The effect of taking someone out for a round with multiple rounds of work seems… weak to the playtesters.
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* Power Strike (and similar) should take 2 actions but normal attacks only 1
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## Good Things
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* Marked dice worked as expected
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* Fatigue Points (maybe regenerate faster)
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*
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0
Rules/Untitled.md
Normal file
0
Rules/Untitled.md
Normal file
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