You ask questions, follow leads, and connect clues until the truth is clear. ## Tier 1 (Investigation 1+) * Clue Sense – Mark a die as Effectful; on success, find one actionable lead at a scene or location. * Corroborate – You may confirm a suspect’s story by cross-checking evidence; allies gain +1 die on related Social rolls. * Link the Threads – Gain +1 die to Investigation rolls when following up on existing leads. ## Tier 2 (Investigation 2+) * Paper Trail – Once per scene, you may declare you found a document or record relevant to your case. * Interrogate Scene (Investigation/Observation) – Mark a die as Persistent; on success, ask 1 additional question about the location. * Disguise Insight – You may detect disguises or forgeries with +1 die. ## Tier 3 (Investigation 3+) * Deep Profile – You can build a full profile of a person or group from small details, granting +1 die to all rolls against them. * Predict Behavior – Once per scene, declare where or when a suspect will act next; failure = –1 die on next Investigation roll. * Network Analysis – You may reroll one failed die when tracing organizations or conspiracies. ## Tier 4 (Investigation 4+) * Master Sleuth – You automatically succeed at detecting planted evidence or false leads. * Forensic Genius – Once per session, you may declare you know the exact cause or perpetrator of an event based on evidence. * Web Unraveled – You can instantly map a criminal network or conspiracy you’ve touched on; each ally gains +1 die on related actions.