![[city-banner-image.jpg|banner]] > [!infobox|right] > # City Name > ![City Crest](https://example.com/city-crest.png) > **Crest**: [Insert blazon or description] > > > > > > > > > > > > > > >
General Information
Realm[Empire / Kingdom / Federation / etc.]
Populationca. [Number]
Dominant Culture[Ethnicities / Traditions]
Local Demonym[e.g., Ravean, Erogentine]
Ruling Authority[Governor, Duke, Tribune, etc.]
Key Features
Founded[Founding era or year]
Known For[E.g., trade, universities, military, religious significance]
Landmarks[Famous buildings, monuments, or natural features]
Military Presence[Legion post, garrison, etc.]
Temples[Major religious sites or shrines]
Trade Goods[Key exports/imports]
## Overview _A vivid introduction paragraph with the city’s mood, daily life, architectural feel, and unique characteristics._ ## History - **Founding & Purpose**: Why it was founded (fortress, trade post, religious site, etc.) - **Major Events**: Wars, plagues, revolutions, divine miracles, etc. - **Notable Figures**: Rulers, rebels, inventors, artists, martyrs ## Geography & Layout - Districts, city walls, harbor layout, castle/acropolis location - Geographic placement (coast, river, mountain pass) - Slums, market squares, noble quarters, etc. ## Governance & Law - Who rules and how? (Magistrate council, hereditary lord, senate) - Legal peculiarities or famous law codes - Public executions, courts, or trial traditions ## Society & Culture - Festivals, local customs, fashion - Guilds, classes, and social structure - Minorities or outcast populations ## Religion & Education - Major faiths and temples - Heresies tolerated or outlawed - Schools, academies, arcane colleges ## Trade, Craft, and Industry - Key local industries (e.g., glassblowing, shipbuilding, alchemy) - Currency & marketplace quirks - Trade routes, market days, tariffs ## Military & Defense - City guard composition and allegiance - Fortifications, militias, and nearby fortresses - Famous regiments or historical sieges ## Points of Interest - At least 3–5 narrative hooks, curiosities, or unique features - Haunted bathhouses, cursed bridges, arcane anomalies, etc.