## Tier 1 (Seduction 1+) * Lure – Mark a die as Powerful; on success, target must give you their attention for the next exchange. * Tender Moment – Mark a die as Risky when sharing vulnerability; on success, shift target’s attitude by two steps (failure = 2 Slights). * Irresistible Glance – Mark a die as Effectful; on success, the target hesitates, halving their next action pool. ## Tier 2 (Seduction 2+) * Passionate Connection – You can remove 1 Slight from a willing target by spending private, intimate time with them. * Emotional Bait (Seduction/Deception) – You may inflict 1 Slight by drawing someone into jealousy, desire, or competition. * Charm Offensive – Once per scene, you may reroll 1 failed die when engaging a group using Seduction. ## Tier 3 (Seduction 3+) * Velvet Leash – You may create a temporary Bond level 1 with a target who is Friendly or better via intimacy. * Weaponized Affection – If you successfully plant a Bond, you may cause 1 Bond damage when rebuffing or betraying the target. * Swayed Confidences – Mark a die as Persistent; on success, the target will share a secret or vulnerability with you. ## Tier 4 (Seduction 4+) * Consummate Enchanter – You may inflict 1 Slight per round simply by interacting with the target you are Bonded to (soft dominance). * Master of Desire – You may immediately flip the stakes in a Social Encounter if the target is physically or emotionally attracted to you. * Love Is a Blade – Once per session, you may break a Bond entirely, reducing the target’s attitude by two steps and inflicting 2 Slights.