vaelora/Rules/Ability Trees/Skills/Social/Empathy (Spirit).md
2025-08-01 09:16:36 +02:00

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Tier 1 (Empathy 1+)

  • Read Emotions Mark a die as Effectful; on success, identify a targets dominant emotion and its source (removes 1 guesswork penalty).
  • Calming Presence Mark a die as Lucky; on success, remove 1 Slight from an ally or neutral NPC in the scene.
  • Mirror Match When roleplaying emotions to build rapport, gain +1 die to your next Social roll against the same target.

Tier 2 (Empathy 2+)

  • Truth Sense (Empathy/Deception) Once per scene, you may reroll 1 failed die when detecting lies.
  • Anchor Ally Spend 1 APR to remove all Slights from one ally (or prevent them from Faltering) in a Social Encounter.
  • Compassions Edge When you successfully soothe or support someone, you may shift their attitude by one step upward.

Tier 3 (Empathy 3+)

  • Emotional Mirror Mark a die as Persistent; on success, you may “tune” your emotional state to match a targets, giving +1 die to all Social rolls against them.
  • Empathic Bond Once per session, you may forge a temporary Bond level 1 with an NPC by sharing a vulnerable moment.
  • Pain Transfer You may absorb 1 Slight from another character and carry it yourself (optional self-sacrifice).

Tier 4 (Empathy 4+)

  • Soul Healer You can erase all Slights and Bond damage from a willing target once per session.
  • Unshakable Presence Allies in the scene may use your Spirit instead of their own for Social resistance checks.
  • Heart Reader Mark a die as Effectful; on success margin 2+, learn the targets deepest Bond or fear and gain +2 dice against it.