vaelora/Rules/Ability Trees/Skills/Social/Etiquette (Wit).md
2025-08-01 09:16:36 +02:00

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Raw Blame History

Tier 1 (Etiquette 1+)

  • Flawless Courtesy Mark a die as Powerful when making a first impression; on success, the targets attitude improves by one step.
  • Customs Insight Mark a die as Effectful when engaging with foreign cultures; success removes any faux pas penalties.
  • Subtle Gesture You can convey coded messages to allies using manners or ritual; +1 die to allies who pick up the signal.

Tier 2 (Etiquette 2+)

  • Armor of Courtesy You may ignore 1 Slight in Social Encounters as long as you remain outwardly polite.
  • Veiled Barbs (Etiquette/Intimidation) You may inflict 1 Slight on a rival using only cutting words, provided they share your culture.
  • Favor Collector Each time you navigate a high-society event without misstep, you may “bank” 1 free die for future social conflicts.

Tier 3 (Etiquette 3+)

  • Hidden Message Mark a die as Persistent when speaking in code; allies automatically understand you without rolling.
  • Name Dropper Once per scene, invoke a powerful connection to remove 1 Slight from yourself or an ally.
  • Courtly Pivot You may spend 1 APR to shift any Social Encounter from hostile to neutral footing (only once per NPC group).

Tier 4 (Etiquette 4+)

  • Courts Darling At high-society events, you begin with 1 Bond level with any major figure present.
  • Master of Ceremony Once per session, you may set the “social framing” of a scene (deciding its stakes, location, or tone).
  • Duel of Words When you are attacked socially in a formal setting, you may immediately counter; if you succeed, the attacker takes 2 Slights instead.