17 lines
No EOL
1.6 KiB
Markdown
17 lines
No EOL
1.6 KiB
Markdown
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## Tier 1 (Seduction 1+)
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* Lure – Mark a die as Powerful; on success, target must give you their attention for the next exchange.
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* Tender Moment – Mark a die as Risky when sharing vulnerability; on success, shift target’s attitude by two steps (failure = 2 Slights).
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* Irresistible Glance – Mark a die as Effectful; on success, the target hesitates, halving their next action pool.
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## Tier 2 (Seduction 2+)
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* Passionate Connection – You can remove 1 Slight from a willing target by spending private, intimate time with them.
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* Emotional Bait (Seduction/Deception) – You may inflict 1 Slight by drawing someone into jealousy, desire, or competition.
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* Charm Offensive – Once per scene, you may reroll 1 failed die when engaging a group using Seduction.
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## Tier 3 (Seduction 3+)
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* Velvet Leash – You may create a temporary Bond level 1 with a target who is Friendly or better via intimacy.
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* Weaponized Affection – If you successfully plant a Bond, you may cause 1 Bond damage when rebuffing or betraying the target.
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* Swayed Confidences – Mark a die as Persistent; on success, the target will share a secret or vulnerability with you.
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## Tier 4 (Seduction 4+)
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* Consummate Enchanter – You may inflict 1 Slight per round simply by interacting with the target you are Bonded to (soft dominance).
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* Master of Desire – You may immediately flip the stakes in a Social Encounter if the target is physically or emotionally attracted to you.
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* Love Is a Blade – Once per session, you may break a Bond entirely, reducing the target’s attitude by two steps and inflicting 2 Slights. |