1.9 KiB
1.9 KiB
Attributes
Each attribute is rated from 1–5 and contributes directly to your dice pool when paired with relevant skills.
| Attribute | Description | |
|---|---|---|
| Might | Strength and athletic power. | |
| Agility | Reflexes and finesse. | |
| Fortitude | Physical resilience and durability. | |
| Wit | Quick thinking, awareness, and perception. | |
| Focus | Mental stamina and precision. | |
| Presence | Charm and force of personality. | |
| Spirit | Willpower, Veil connection, soul strength. | |
| Cunning | Deceit, survival instinct, streetwise thinking. |
Secondary Attributes
They are derived from the base attributes and are usually some kind of "tracker":
| Sec Attribute | Formula | Effect |
|---|---|---|
| Health | Might + Fortitude | Number of injuries you can take before being incapacitated. |
| Corruption | Spirit + Cunning | Tells how spiritually corrupted you are. For each point one die in the dice pool gains the "corrupted" mark. |
| Face | Spirit + Focus | Shows how well you keep your social facade upright and gives the number of "slights" you can take before faltering. |
| Initiative | (Wit + Agility) / 2 | Bonus to initiative rolls |