vaelora/Rules/Ability Trees/Skills/Exploration/Stealth.md
2025-08-01 09:16:36 +02:00

24 lines
No EOL
2.1 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

Heres the Stealth (Agility) tree—designed for infiltration, ambushes, and battlefield repositioning. It also has synergy with Dodge, Archery, and Survival.
Stealth (Agility)
Tier 1 (Stealth 1+)
• Silent Step Mark a die as Effectful; on success, you make no noise regardless of terrain.
• Predators Patience Mark a die as Persistent when hidden; you may hold this die until you act, even across scenes, if undetected.
• Shadow Veil (Stealth/Dodge) Mark a die as Lucky on any Dodge roll while in cover or darkness.
Tier 2 (Stealth 2+)
• Vanish Mark a die as Risky; if successful, you disappear mid-combat by breaking line of sight and reposition up to 5m.
• Tactical Setup (Stealth/Tactics) If you begin combat undetected, allies gain +1 die to Initiative and first-round actions.
• Poisoned Kiss (Stealth/Alchemy) Attacks from stealth may apply poisons or toxins without an extra roll.
Tier 3 (Stealth 3+)
• Assassins Strike (Stealth/Melee) Attacks from stealth deal +2 Injury if you roll at least one Powerful die.
• Chameleon Mark a die as Persistent when blending into crowds or environments; you remain unnoticed until you act.
• Haunting Presence (Stealth/Intimidation) After a successful Vanish, enemies must roll Spirit; failure = 1 Slight (fear) as they lose sight of you.
Tier 4 (Stealth 4+)
• One With the Shadows While in concealment, you may act without revealing yourself unless you fail a roll.
• Death From Nowhere (Stealth/Archery) Your first attack from stealth is automatically a Critical Hit (margin 3+ = Subdue).
• Phantom Commander (Stealth/Tactics/Command) While hidden, you may direct allies remotely; each ally may reroll 1 die per turn if they can hear or see your signals.
Why It Fits
• Control: Ambushes, vanish tactics, and debuffs (fear) shape encounters.
• Synergy: Pairs beautifully with Melee, Archery, Tactics, and Alchemy trees.
• Escalation: Tier 4 abilities let stealth specialists become terrifying ghosts of the battlefield.
🔥 Next Exploration Skill:
Do you want me to continue in order with Survival, or jump to a flashier option like Tracking (predator-hunter style)?