vaelora/_Templates/Major Settlement.md
2025-08-01 09:16:36 +02:00

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![[city-banner-image.jpg|banner]]
> [!infobox|right]
> # City Name
> ![City Crest](https://example.com/city-crest.png)
> **Crest**: [Insert blazon or description]
> <table>
> <tr><th colspan="2" align="center" style="background:#444;color:white;">General Information</th></tr>
> <tr><td>Realm</td><td>[Empire / Kingdom / Federation / etc.]</td></tr>
> <tr><td>Population</td><td>ca. [Number]</td></tr>
> <tr><td>Dominant Culture</td><td>[Ethnicities / Traditions]</td></tr>
> <tr><td>Local Demonym</td><td>[e.g., Ravean, Erogentine]</td></tr>
> <tr><td>Ruling Authority</td><td>[Governor, Duke, Tribune, etc.]</td></tr>
> <tr><th colspan="2" align="center" style="background:#444;color:white;">Key Features</th></tr>
> <tr><td>Founded</td><td>[Founding era or year]</td></tr>
> <tr><td>Known For</td><td>[E.g., trade, universities, military, religious significance]</td></tr>
> <tr><td>Landmarks</td><td>[Famous buildings, monuments, or natural features]</td></tr>
> <tr><td>Military Presence</td><td>[Legion post, garrison, etc.]</td></tr>
> <tr><td>Temples</td><td>[Major religious sites or shrines]</td></tr>
> <tr><td>Trade Goods</td><td>[Key exports/imports]</td></tr>
> </table>
## Overview
_A vivid introduction paragraph with the citys mood, daily life, architectural feel, and unique characteristics._
## History
- **Founding & Purpose**: Why it was founded (fortress, trade post, religious site, etc.)
- **Major Events**: Wars, plagues, revolutions, divine miracles, etc.
- **Notable Figures**: Rulers, rebels, inventors, artists, martyrs
## Geography & Layout
- Districts, city walls, harbor layout, castle/acropolis location
- Geographic placement (coast, river, mountain pass)
- Slums, market squares, noble quarters, etc.
## Governance & Law
- Who rules and how? (Magistrate council, hereditary lord, senate)
- Legal peculiarities or famous law codes
- Public executions, courts, or trial traditions
## Society & Culture
- Festivals, local customs, fashion
- Guilds, classes, and social structure
- Minorities or outcast populations
## Religion & Education
- Major faiths and temples
- Heresies tolerated or outlawed
- Schools, academies, arcane colleges
## Trade, Craft, and Industry
- Key local industries (e.g., glassblowing, shipbuilding, alchemy)
- Currency & marketplace quirks
- Trade routes, market days, tariffs
## Military & Defense
- City guard composition and allegiance
- Fortifications, militias, and nearby fortresses
- Famous regiments or historical sieges
## Points of Interest
- At least 35 narrative hooks, curiosities, or unique features
- Haunted bathhouses, cursed bridges, arcane anomalies, etc.