vaelora/Rules/Ability Trees/Skills/Investigation/Smuggling (Cunning).md
2025-08-01 09:16:36 +02:00

1.3 KiB
Raw Blame History

Youre a master of moving contraband and people unnoticed.

Tier 1 (Smuggling 1+)

  • Hide Cargo Mark a die as Effectful; on success, hide goods from inspections.
  • False Manifests You may forge shipping documents (counts as Forgery).
  • Familiar Routes You gain +1 die to Navigation when planning covert travel.

Tier 2 (Smuggling 2+)

  • Cover Operation You may declare a legal front for your smuggling; it reduces suspicion by 1 success level.
  • Trusted Contacts (Smuggling/Streetwise) Once per session, declare you know a reliable contact at a border or port.
  • Load Balancer You may move 2x as much contraband in the same time without added risk.

Tier 3 (Smuggling 3+)

  • Safe Passage You may declare a hidden route to bypass patrols or checkpoints.
  • Silent Convoy Mark a die as Persistent; on success, move a group or caravan without drawing attention.
  • Black Market Broker You may secure rare or illicit goods once per session at 75% market cost.

Tier 4 (Smuggling 4+)

  • Network Boss You may create a smuggling network, providing access to resources in most major ports.
  • Untouchable You can reroll one failed Social die when bribing or negotiating with border officials.
  • Vanishing Act Once per session, declare that you “already moved the goods” and avoided discovery.