vaelora/Rules/archive/Attributes.md
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## Attributes
Each attribute is rated from 15 and contributes directly to your dice pool when paired with relevant skills.
| Attribute | Description | |
| ------------- | ----------------------------------------------- | --- |
| **Might** | Strength and athletic power. | |
| **Agility** | Reflexes and finesse. | |
| **Fortitude** | Physical resilience and durability. | |
| **Wit** | Quick thinking, awareness, and perception. | |
| **Focus** | Mental stamina and precision. | |
| **Presence** | Charm and force of personality. | |
| **Spirit** | Willpower, Veil connection, soul strength. | |
| **Cunning** | Deceit, survival instinct, streetwise thinking. | |
## Secondary Attributes
They are derived from the base attributes and are usually some kind of "tracker":
| Sec Attribute | Formula | Effect |
| ------------- | ------------------- | ------------------------------------------------------------------------------------------------------------------- |
| Health | Might + Fortitude | Number of injuries you can take before being incapacitated. |
| Corruption | Spirit + Cunning | Tells how spiritually corrupted you are. For each point one die in the dice pool gains the "corrupted" mark. |
| Face | Spirit + Focus | Shows how well you keep your social facade upright and gives the number of "slights" you can take before faltering. |
| Initiative | (Wit + Agility) / 2 | Bonus to initiative rolls |