18 lines
No EOL
1.4 KiB
Markdown
18 lines
No EOL
1.4 KiB
Markdown
The right words can unlock worlds.
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## Tier 1 (Languages 1+)
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* Linguist – Once per scene, you may puzzle out the gist of an unfamiliar language (spoken or written).
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* Shared Tongue – You can teach an ally a key phrase or term, granting them +1 die on the next related roll.
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* Cipher Crafter – You can create a basic code for your group’s messages; allies gain +1 die to resist deciphering attempts.
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## Tier 2 (Languages 2+)
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* Trade Speech – You gain +1 die on any negotiation where language is a barrier.
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* Ancient Dialects – Mark a die as Effectful; on success, you can translate at least part of an obscure text.
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* Polyglot Memory – You never forget a language you’ve heard or read.
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## Tier 3 (Languages 3+)
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* Whispered Tongues – You can mimic accents and speech patterns; gain +1 die to Deception when posing as a native speaker.
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* Codebreaker – Once per scene, you can decipher a coded message without a roll (unless magically encrypted).
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* Lorekeeper – You may add +1 die to any Knowledge roll involving a culture whose language you speak.
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## Tier 4 (Languages 4+)
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* Universal Translator – Once per session, you may communicate flawlessly with any being for 1 hour.
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* Soul Language – Mark a die as Persistent; on success, you may speak directly to a spirit in its true tongue.
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* Fluent Recall – You may retroactively declare you know a language relevant to the current scene. |