5.3 KiB
5.3 KiB
Martial Backgrounds
| Background | Skill Increases (+1) | Description |
|---|---|---|
| Squire | Melee, Ride, Etiquette | Trained in arms and service under a knight or warrior lord. |
| Militia Guard | Melee, Command, Athletics | Served as a city or village guard, maintaining the peace and enforcing law. |
| Mercenary | Melee, Tactics, Intimidation | Hardened by campaigns fought for coin and survival. |
| Adventurer | Melee, Shields, Survival | A battle-hardened wanderer accustomed to defending caravans and settlements. |
Social Backgrounds
| Background | Skill Increases (+1) | Description |
|---|---|---|
| Courtier | Persuasion, Etiquette, Lore | Raised among nobility, skilled in politics, manners, and subtle games. |
| Performer | Performance, Deception, Persuasion | Learned to charm audiences and mask truths on stage and in the street. |
| Diplomat | Command, Persuasion, Navigation | Negotiated treaties and trade on behalf of lords or guilds. |
| Merchant | Trade, Streetwise, Persuasion | Skilled at negotiation, finance, and the undercurrents of markets. |
Nature / Wilderness Backgrounds
| Background | Skill Increases (+1) | Description |
|---|---|---|
| Hunter / Trapper | Tracking, Survival, Bows | Lived by bow and snare, feeding families or settlements from the wilds. |
| Warden | Tracking, Survival, Command | Patrolled wilderness roads and borders, keeping travelers safe. |
| Nature Acolyte | Attune, Survival, Lore (Spirits) | Studied the cycles of nature and the guidance of ancestral spirits. |
| Beast Handler | Animal Handling, Survival, Intimidation | Trained to tame, rear, and work alongside beasts in peace and war. |
Civic Backgrounds
| Background | Skill Increases (+1) | Description |
|---|---|---|
| Farmer | Survival, Trade, Animal Handling | Grew food and cared for stock, ensuring the survival of rural communities. |
| Craftsman | Crafting, Trade, Masonry / Smithing | Learned a skilled trade, building or repairing the goods society depends on. |
| Scholar | Lore, Occultism, Empathy | Dedicated years to study and philosophy in libraries, monasteries, or cults. |
| Healer | Medicine, Herbalism, Empathy | Trained in treating wounds and illness using remedies and prayer. |
Magical Backgrounds
| Background | Skill Increases (+1) | Description |
|---|---|---|
| Shrine Acolyte | Attune, Empathy, Etiquette | Raised in sacred service, tending to the faithful and learning basic rites. |
| Occultist | Occultism, Lore, Stealth | Dabbled in hidden texts and esoteric rites to gain power or insight. |
| Apprentice Mage | Occultism, Crafting, Attune | Trained in magical theory and ritual by a mentor or cabal. |
| Spirit Medium | Attune, Empathy, Lore (Spirits) | Gifted or cursed with the ability to communicate with the dead and unseen. |
Underworld / Street Backgrounds
| Background | Skill Increases (+1) | Description |
|---|---|---|
| Street Urchin | Stealth, Streetwise, Brawl | Learned to survive by wit, quick hands, and knowing who to avoid. |
| Thief | Stealth, Deception, Locks | Specialized in burglary and infiltration for personal gain or a crew. |
| Smuggler | Streetwise, Navigation, Trade | Mastered moving contraband and people across borders and blockades. |
| Assassin | Stealth, Poisoning, Melee | Trained to stalk, study, and eliminate targets with precision. |